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'Mortal Kombat X' Publisher Throws Game Versions on the Last-Gen Gaming …

Popular fighting video game “Mortal Kombat X” which was officially released to the PC, the Xbox One, and the PlayStation 4 in April, will no longer come to the Xbox 360 and the PlayStation 3.

This was contrary to the earlier announcement made by game developer NetherRealm and also by game publisher Warner Bros. Interactive Entertainment.

In its latest statement, the game publisher explained that it can no longer release “Mortal Kombat X” for the PlayStation 3 and the Xbox 360, because the development team, despite working on it very diligently, was not able to meet the quality standards set by the current generation versions of the game.

The company added that it was not able to get the PS 3 and Xbox 360 versions to the quality expected of a “Mortal Kombat” game and expressed both its apology and regret for not being able to deliver the products to some gamers as originally planned, notes Kotaku.

A strategic decision

While there have been earlier speculations that the game version for the PlayStation 3 and the Xbox 360 would come out anytime from June 2 to December 31, it seems that Warner Bros. Interactive Entertainment did try to develop something but somehow cut short its work for some vital reason.

Although it would appear that the game publisher’s decision has something to do with the technical aspect, particularly the visuals and graphics of the game, some critics believe that it is more of a strategic decision for the company.

Apparently, a move to introduce the last-gen versions of the game would make Warner Bros. Interactive Entertainment appear to other developers and publishers as moving backward. It surely does not make a good impression especially if it wants to be competitive and be at the level of big name developers and publishers.

The trend has always been to launch a new game on the current generation gaming consoles and the versions in the last-gen gaming platforms would come as just a bonus. However, it should launch simultaneously on all platforms because starting first with the current-gen gaming platforms before following suit on the last-gen gaming consoles is doing it the reverse.

Expensive adjustments

For those who are into game development, however, the decision of Warner Bros. Interactive Entertainment has something to do with cost.

According to Engadget, getting a game to run on more than two or three platforms is not easy or cheap and there are not many incentives for game developers and publishers to keep working on legacy support when almost everyone already has the current gaming system in their homes.

The transition to newer gaming platforms has taken its toll on some developers and publishers and their games so rather than risk funding an expensive adjustment for old systems, they might as well stick to what the current-gen versions can offer them and their games.

Meanwhile, “Mortal Kombat X” received the character Tremor on July 28 to complete its first character DLC called ‘Kombat Pack 1’ since the game was officially released in April.

Tremor completes the four-character ‘Kombat Pack 1’ that also featured Jason Voorhees, Tanya, and the Predator.

Mortal Kombat X

While there have been reports that a second character DLC pack is forthcoming featuring another set of four characters, series creator Ed Boon just hinted on social media that it will not just be new characters that will be forthcoming in the fighting video game.

According to previous reports, in addition to the expected ‘Kombat Pack 2,’ three more DLCs are expected to come to the game including “Jurassic Kombat,” “Story Pack,” and “Spawn.”

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